On last night's office hours I took another pass on the linework but didn't get around to coloring and texturing because I was figuring a few process things out, including making sure the game doesn't crash if it fails to find a hotspot and setting up a camera to frame the biker nicely for the future. This is a screenshot from blender because I need to take another look at the way my shaders handle alpha to have the billboards show up correctly in the browser. Thanks for tuning in! #gamedev #b3d