It's kind of sad that a lot of projects are phasing out OpenGL 2.1 support. My Thinkpad X200 doesn't support OpenGL 3 or higher.
The latest version of Blender that I can run on this thing is 2.79, the latest version of Godot that I can run is 3.5 (4.0 will drop support).
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SuperDicq (superdicq@minidisc.tokyo)'s status on Friday, 16-Dec-2022 20:55:32 JST SuperDicq -
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翠星石 (suiseiseki@freesoftwareextremist.com)'s status on Friday, 16-Dec-2022 20:55:31 JST 翠星石 @SuperDicq How do you even drop versions of OpenGL completely?
OpenGL is kind of designed to fail gracefully for unsupported functionality - for example if you fire up supertuxkart on a librebooted thinkpad, a few effects don't show, but it works fine otherwise. -
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翠星石 (suiseiseki@freesoftwareextremist.com)'s status on Friday, 16-Dec-2022 20:57:32 JST 翠星石 @cyberdystopia I'll take 1920x1080 software rendering thank you very much.
(I have an idea to fix the GPU problem with a graphics card that'd offer few output ports and a FGPA to output to the display - just how they used to make minus the FGPA). -
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CyberDystopia (cyberdystopia@minidisc.tokyo)'s status on Friday, 16-Dec-2022 20:57:37 JST CyberDystopia @SuperDicq
OpenGL is temporary, software rendering is forever
640x480 is all anyone needs for the next 1000 years
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