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Games like War Thunder are weird to me. Unlike games, war is not a balanced affair; every technology is designed and developed to again unbalance the game of war. So when I'm dropping six torpedos to thread in a destroyer completely separated from formation all I can think is, "gee, I'm sure fucking glad there's absolutely no air superiority on the other side, or my side for that matter, and I can just pull this kinda shit"
I guess if I want a real war experience I have to play CS:GO.
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@7 Sort of feel like, real war is highly unbalanced. The balanced'ness of counter strike has always felt artificial to me.
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@hazlin I think it's why I'm a bit obsessed with studying and making wargame sims; everything else is focused on being a game, rather than giving insight into war.
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@hazlin They're pretty great, but warfare has become longer and longer range; fronts are blurrier especially in urban environments and punching through is done with far more complex combined arms actions; not necessarily something you could simulate with Total War. The Warhammer one does a pretty fucking good job of capturing some of it though.
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@7 What do you think of the Total War games?
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@7 well there are always the old company of heroes. relic couldn't balance for shit so :blobcatdunno:
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@icedquinn That and Starcraft are what are to blame for all of this in the first place.
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@7 I thought the same about the warhammer ones, they did feel better than the historical themed total war.
To replicate the dynamics of a modern battle, even planet side has issues, mainly that organization goes out the window with too many participants, and it becomes a reactive swarm xD
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@7 I wonder if you would like the game foxhole. While its not necessarily realistic by any means, it simulates war in an interesting way.
Theres two armys fighting. The players themselves fight like any other game but other players need to mine, process, and manufacture all of the guns, ammo, vehicles, and even uniforms if I remember correctly.
It was interesting, less realistic combat wise but realistic in the fact that everything a soldier uses has real value towards winning the war.
The only issue was people took it very seriously.