Conversation
Notices
-
Embed this notice
gonna try to setup a controller that changes a vertex group's texture at a constant rate based on an atlas :awoo_what:
-
Embed this notice
@kilostere Any plans for the model once you are done with it, or are you just doing it to learn?
-
Embed this notice
@Ronnie21093
dunno, been meaning to get back into post production, :zt_think2: especially since game clips are currently eating up most of my storage :akko_sus: :file_sexplorer:
might find a way to integrate it into that, might have ideas independent of that instead, or it might never get used :ina_nod:
if I have any ideas and do something i'll prolly post it here or on varistv :soy_halo:
-
Embed this notice
@Ronnie21093
rigging up a hoshino model :ina_nod:
couldve just tossed it into unity and it wouldve worked, but I want to learn blender :azuki2:
-
Embed this notice
manual skirt physics are beginning to work :kanna_wow:
-
Embed this notice
@kilostere What are you doing, anyways? Looks like modeling a Hoshino model?
-
Embed this notice
@poopernova
made a little diagram of the solution I went with, pretty simple :ina_nod:
just takes the difference of rotation between the head orientation and the eye controller and applies it to both eyes local X direction, for the Z direction its the same thing but vertical :jahy_inspect:
in this setup the eye controller is parented to the head orientation, so whenever the head orientation moves, the eye controller comes along with it.
what I wanted to do was have the eye controller sit independent so I could move the head while the eyes stay locked towards a certain direction
I created a few systems which came very close, but they either had imperfections or were buggy.
I've thought up some solutions that could work much better but it would require me to change the model much more than i'd like to, trying to stay close to the source here :ina_nod:
-
Embed this notice
think I just have the hair and shirt to rig and then thats it :zt_think2: hoshino done
then just her shottie and shield, have to find where I put those :awoo_think:
her shield should be fun to rig :ina_nod:
-
Embed this notice
@poopernova
I may have slacked off a little bit but I figured it out :yui_hehe:
-
Embed this notice
I give up, cannot be fucked to figure out a system in which independent eye controls work
parented eye controls it is :reimu_sigh: