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PoV: You meet Gondola but it's Dark Souls
- iced depresso likes this.
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@captainepoch @newt closest i'd play again is elden ring. they finally decided wasting the player's time on walking wasn't gameplay anymore.
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@newt Who said I didn't play it?
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@captainepoch you don't know whether you'd be interested until you start playing
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@newt Nah, I'm playing other games at this moment. Dark Souls never really interested me, though
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@captainepoch INSTALL DARK SOULS AND PRAISE THE SUN :praisethesun:
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@newt just no
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@newt @captainepoch i timed the "walk back to boss fight" penalty in DS3 and it was about 80% of the time spent working out how to defeat a boss.
most of the gameplay was paying the travel penance just to learn "stand on their back foot and they can't hurt you."
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@icedquinn @captainepoch on the contrary, Elden Ring wastes the most time on walking due to being an open world. So much so that they added a horse. Dark Souls in comparison is pretty compact and well designed.
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@newt @captainepoch you say that like i didn't literally play DS3 personally, record it, and [gestures] the whole analysis bit i literally just said that i did.
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@icedquinn @captainepoch runbacks are only bad in DS2 and it's because DS2 is a bad game overall. DS3 doesn't suffer from this at all.
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@newt @captainepoch and then elden ring handwaved a lot of the supposedly load bearing time wasting out of the series and blew out the sales records.
turns out people didn't mind boss hard, they didn't like spending 40 minutes of 60 on "walk backs."
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@icedquinn @captainepoch no, I only say this because I remember you complaining about PVP being the core part of EVE Online and how horrible it makes playing it. Dying to bosses and being punished for it is the part of DS experience. You need to exhibit a certain degree of masochism in order to enjoy these games, coupled with an immense desire to git gud against all odds.