That feeling when any layperson from outside the project would tell you to gtfo because this doesn't even look like a game, let alone play like one, but you're just so happy to have crossed a milestone (i.e. levels in my dungeon crawler can now be multi-storey).
Decent wall materials are next. ^_^
(I started this project in Unity a few years ago, but then Unity went nuts and then I was busy; now I'm recreating it in Unreal)