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d (deprecated_ii@poa.st)'s status on Saturday, 12-Jul-2025 02:33:52 JST d
this is so bad it's hard to believe it's real -
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Phantasm (phnt@fluffytail.org)'s status on Saturday, 12-Jul-2025 02:33:51 JST Phantasm
@nyanide @deprecated_ii PirateSoftware™ code. Because having your story in a giant array makes the game more performant appparently. -
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nyanide :nyancat_rainbow::nyancat_body::nyancat_face: (nyanide@lab.nyanide.com)'s status on Saturday, 12-Jul-2025 02:33:52 JST nyanide :nyancat_rainbow::nyancat_body::nyancat_face:
@deprecated_ii is this yanderedev code? -
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nyanide :nyancat_rainbow::nyancat_body::nyancat_face: (nyanide@lab.nyanide.com)'s status on Saturday, 12-Jul-2025 02:39:25 JST nyanide :nyancat_rainbow::nyancat_body::nyancat_face:
@phnt @deprecated_ii i mean, at least use memset or another way to fill the array here Phantasm likes this. -
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Phantasm (phnt@fluffytail.org)'s status on Saturday, 12-Jul-2025 02:39:32 JST Phantasm
@nyanide @deprecated_ii This is GameMaker code so probably something like a for-loop would work. It's retarded anyway since you have to manually add every conversation into this array and then use the proper index whenever you need to use the array. -
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narcolepsy and alcoholism :flag: (hj@shigusegubu.club)'s status on Saturday, 12-Jul-2025 02:47:44 JST narcolepsy and alcoholism :flag:
@qwerty @deprecated_ii either that or code from 90s dos game Phantasm likes this. -
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:watamelon: Xylo ? (qwerty@poa.st)'s status on Saturday, 12-Jul-2025 02:47:45 JST :watamelon: Xylo ?
@deprecated_ii Is that PirateSoftware's code? It looks like it -
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Phantasm (phnt@fluffytail.org)'s status on Saturday, 12-Jul-2025 02:50:28 JST Phantasm
@vokainen099 @nyanide @deprecated_ii Bethesda games aren't known for their good code quality either. They are layers of duct tape on layers of duct tape. -
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Vokainen (vokainen099@cawfee.club)'s status on Saturday, 12-Jul-2025 02:50:29 JST Vokainen
@phnt @nyanide @deprecated_ii >add every conversation into this array
You haven't seen Bethesda games, then. Each has this huge array of "topics" which branch, and it's not even dropped into NPC properties.
It just stays there and runs check against who you're supposed to talk to and other conditions.
Each time you open it, a mighty delay ensuesPhantasm likes this. -
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Pawslut420 (sendpaws@mitra.pawslut.party)'s status on Saturday, 12-Jul-2025 03:09:01 JST Pawslut420
@phnt @nyanide @deprecated_ii people would forgive his code if his game was good
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