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Bricky (thatbrickster@shitposter.world)'s status on Thursday, 03-Jul-2025 02:55:59 JST Bricky
@mangeurdenuage Not about GPL engines, but about something I believed to be true about games. They are demanding more power for less satisfying results.
https://www.youtube.com/watch?v=lJu_DgCHfx4-
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:blobcatflower: (methyltheobromine@netzsphaere.xyz)'s status on Thursday, 03-Jul-2025 02:55:57 JST :blobcatflower:
@phnt @mangeurdenuage @thatbrickster gnutards consider anything not gpl proprietary In conversation permalink Phantasm likes this. -
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Bricky (thatbrickster@shitposter.world)'s status on Thursday, 03-Jul-2025 02:55:58 JST Bricky
@mangeurdenuage From a later video on why he doesn't like DLSS or FSR: "If it's proprietary, it's worthless to me and it should be worthless to you." In conversation permalink -
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Phantasm (phnt@fluffytail.org)'s status on Thursday, 03-Jul-2025 02:55:58 JST Phantasm
@thatbrickster @mangeurdenuage FSR is literally licensed under MIT.
https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK (FSR3)
https://github.com/GPUOpen-Effects/FidelityFX-FSR2
https://github.com/GPUOpen-Effects/FidelityFX-FSR (FSR1)In conversation permalink Attachments
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Phantasm (phnt@fluffytail.org)'s status on Thursday, 03-Jul-2025 02:57:50 JST Phantasm
@mangeurdenuage @thatbrickster FSR4 isn't yet, but AMD has a history of open-sourcing most of their game thingies. TressFX (equivalent for nVidia's Hairworks has been open-source for years), the VRR VESA standard branded as FreeSync is also AMD's creation. In conversation permalink -
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mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius: (mangeurdenuage@shitposter.world)'s status on Thursday, 03-Jul-2025 02:57:51 JST mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius:
@phnt @thatbrickster hum... maybe he's speaking that part of that code is still behind closed doors, perfectly legal with such licenses. In conversation permalink -
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mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius: (mangeurdenuage@shitposter.world)'s status on Thursday, 03-Jul-2025 03:00:49 JST mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius:
@phnt @thatbrickster I see. In conversation permalink -
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Phantasm (phnt@fluffytail.org)'s status on Thursday, 03-Jul-2025 03:00:49 JST Phantasm
@mangeurdenuage @thatbrickster Vulkan was also made AMD under the Mantle name before it was given to Khronos. In conversation permalink -
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mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius: (mangeurdenuage@shitposter.world)'s status on Thursday, 03-Jul-2025 03:08:20 JST mangeurdenuage :gnu: :trisquel: :gondola_head: 🌿 :abeshinzo: :ignucius:
@phnt @thatbrickster I'm aware. In conversation permalink Phantasm likes this. -
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Bricky (thatbrickster@shitposter.world)'s status on Thursday, 03-Jul-2025 03:37:02 JST Bricky
@phnt I only quoted from the video something that @mangeurdenuage would've appreciated. I'm aware that it isn't strictly true with regards to AMD's track record of making their works public, which I'm grateful for. In conversation permalink Phantasm likes this.
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