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  1. Embed this notice
    SilverDeth (silverdeth@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 11:47:31 JST SilverDeth SilverDeth
    • pistolero
    @p

    https://en.wikipedia.org/wiki/Treasure_of_the_Rudras

    I just became aware of this cart - was the last SNES RPG Square made. It was the SaGa (Osaka) team behind it, apparently had a great deal of player agency, with several paths having a big impact on the final outcome.

    Composer was the god behind Final Fantasy Mystic Quest.
    In conversation about 3 months ago from fsebugoutzone.org permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: upload.wikimedia.org
      Treasure of the Rudras
      Treasure of the Rudras (ルドラの秘宝, Rudora no Hihou, "Treasure of Rudra") is a Japanese role-playing game released by Square in 1996, and the company's last developed game for the Super Famicom. The plot incorporates elements from Indian religions, centrally the concept of the wheel of time - every 4000 years the world is destroyed and recreated by a Rudra - the name taken from an aspect of the Hindu god of destruction, Shiva. With several races of beings already eradicated and replaced, the story takes place during the final 15 days before humans are scheduled to be wiped out as well; this forces the four main characters who were chosen by fate - Sion, Surlent, Riza, and Dune - to go on a quest to avert the scenario whilst uncovering the source of it all. While the gameplay alludes to many Square games like Final Fantasy and so on, one notable deviation from the games is that of custom magic system (aka mantra system), in which players can freely create their own spells either by using both prefixes...
    • pistolero likes this.
    • pistolero repeated this.
    • Embed this notice
      pistolero (p@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 11:47:29 JST pistolero pistolero
      in reply to
      @SilverDeth A 31/40 from 1990s Famitsu, that's some real shit right there.

      Apparently there's a translation: https://www.romhacking.net/translations/669/ , also attached.
      rudra-e.zip
      In conversation about 3 months ago permalink

      Attachments


      1. Domain not in remote thumbnail source whitelist: www.romhacking.net
        Rudra no Hihou
        The 2.0 version polishes up and improves many things over the original release including a rewritten
    • Embed this notice
      Old bastard (kusojiji@freesoftwareextremist.com)'s status on Thursday, 10-Apr-2025 12:01:18 JST Old bastard Old bastard
      in reply to
      • pistolero
      @SilverDeth @p I remember the spellcasting system, where you'd input "magic words" and the game does some sort of hash function to decide its effect, cost, power, etc.

      So of course you input the funny gamer words and sometimes this makes the gamer words fly across the screen in huge letters while annihilating the enemies.

      I did like its core gimmick of being a single overarching story told from multiple POVs concurrently. Soundtrack is indeed excellent.
      In conversation about 3 months ago permalink

      Attachments


      pistolero likes this.
      pistolero repeated this.
    • Embed this notice
      pistolero (p@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 12:18:20 JST pistolero pistolero
      in reply to
      • Old bastard
      @Kusojiji @SilverDeth That's fuckin' hilarious. I will have to find a copy when I have some time to play a video game.
      In conversation about 3 months ago permalink
    • Embed this notice
      dobó istván (istvan@noauthority.social)'s status on Thursday, 10-Apr-2025 12:19:11 JST dobó istván dobó istván
      in reply to
      • pistolero
      • Old bastard

      @Kusojiji @SilverDeth @p "DICKASS" was a void magic attack costing 2 MP.

      In conversation about 3 months ago permalink
      pistolero likes this.
    • Embed this notice
      SilverDeth (silverdeth@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 14:24:30 JST SilverDeth SilverDeth
      in reply to
      • pistolero
      • Old bastard
      @Kusojiji @p

      Ok this is getting played. Excellent.
      In conversation about 3 months ago permalink
      pistolero likes this.
    • Embed this notice
      SilverDeth (silverdeth@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 14:24:45 JST SilverDeth SilverDeth
      in reply to
      • pistolero
      • Old bastard
      @Kusojiji @p

      "Nigger!" is now a killing word.... that's great.... downloaded. This is getting min-maxed.
      In conversation about 3 months ago permalink
      pistolero likes this.
    • Embed this notice
      pistolero (p@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 14:31:55 JST pistolero pistolero
      in reply to
      @SilverDeth

      > You want to see an absolute braindead, brain-rotted mega-corp that squandered infinite fan goodwill and a talent pool second to none?

      "Ah, he must be talking about Konami...or Nintendo...or Activision...or Atari...or..."

      > I give you... squaresoft...

      Okay, or them.

      It's basically obligatory that once a game company arrives at the top, they completely fuck themselves as hard as they can.
      In conversation about 3 months ago permalink
    • Embed this notice
      SilverDeth (silverdeth@fsebugoutzone.org)'s status on Thursday, 10-Apr-2025 14:31:56 JST SilverDeth SilverDeth
      in reply to
      • pistolero
      @p You want to see an absolute braindead, brain-rotted mega-corp that squandered infinite fan goodwill and a talent pool second to none?

      https://safeshare.tv/x/U3SkBapmMHg#

      I give you... squaresoft...
      In conversation about 3 months ago permalink

      Attachments

      1. Why SquareSoft Burned Their Most Talented ... - SafeShare
        from @safeshare_tv
        Follow Guardians of the Crystal on Kickstarter ► https://bit.ly/gotcyt Support the channel on Patreon ► https://www.patreon.com/ffunion Become a YouTube member https://www.youtube.com/channel/UCJUSr7xT6mgyz0Xj2rMD5CA/join Subscribe to our sister channel: @KingdomHeartsUnion Listen to more music from TPR ► https://open.spotify.com/artist/6ImfL6wSxqhYl64AbsaNZX And John Oeth ► https://www.youtube.com/channel/UCq77yWBegi4pnEj_PDQaDng Much focus is always placed on the success of Final Fantasy throughout the so-called Golden Era of Square, but many other games were produced during this time. The company, however, was in a huge period of transition and the performance of those games, and changes in company policies, led to many seeking careers elsewhere while others created their own companies, vowing to make games their own way. This is their stories. 00:00:00 The Setup 00:08:42 The First Wave 00:26:30 The Second Wave 01:34:25 The Third Wave 01:44:29 Outro BlueSky: https://bsky.app/profile/ffunion.bsky.social Twitch: https://www.twitch.tv/levelup_lauren Patreon: http://www.patreon.com/ffunion Website: https://www.finalfantasyunion.com Twitter - https://www.twitter.com/ffunion Discord: https://discord.gg/n7YRuaA ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐ Credits Writers: Darryl Editors: Zhane
      pistolero likes this.
    • Embed this notice
      m0xEE (m0xee@nosh0b10.m0xee.net)'s status on Friday, 18-Apr-2025 05:16:58 JST m0xEE m0xEE
      in reply to
      • pistolero
      • Old bastard
      @Kusojiji@freesoftwareextremist.com @SilverDeth@fsebugoutzone.org @p@fsebugoutzone.org
      I remember Loom having a spell mechanic based on short music phrases, you could find new spells by listening to sounds in the game world, to achieve reverse effect of the spell you had to play the notes in reverse order. On hard difficulty you had to use your ear to figure out spells, on easier the notes were additionally colour coded making it a bit easier.
      In conversation about 3 months ago permalink
      pistolero likes this.

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