I'm generally enjoying "Indiana Jones and the Great Circle", but it's by no means perfect, and one of the most glaring examples of that is a certain location where they pour sand on you and you need to reach an exit, which is high up. None of the mechanics you know at this point are used here. You just need to keep jumping like crazy because that keeps you on the surface of the sand until you reach the exit. You'll keep dying every 10 seconds until you figure that out.
Conversation
Notices
-
Embed this notice
Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Monday, 31-Mar-2025 02:36:20 JST Jacek Wesołowski
-
Embed this notice
Yora (yora@mastodon.gamedev.place)'s status on Monday, 31-Mar-2025 02:39:32 JST Yora
@jzillw Nothing was more amazing then when Halo 2 introduced a never before mechanic in a hectic boss fight, and requires you see the translucent little words "press A to climb on" on the side of the screen while in the middle of a light show of lasers and explosions.
That is the biggest game mechanics fail I have ever heard of in any game.
-
Embed this notice
Midnight Spire Games (midnightspire@mastodon.gamedev.place)'s status on Monday, 31-Mar-2025 04:07:13 JST Midnight Spire Games
@jzillw Like on NES?
-
Embed this notice