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I've been playing around with "Liftoff", a racing FPV drone simulator (native Linux port). It's really challenging to start. I'm using a Dualsense but serious people use their actual radio controllers which have a different style of joysticks (no return spring, larger range of motion). Apparently using a gamepad makes it harder, but I'm getting by.
I feel like there's potential for a multiplayer FPS that uses a similar kind of control scheme, maybe combined with wall rebounds.
Now I'm suddenly researching buying an FPV microdrone. Too bad I don't have anywhere particularly good to fly without getting potentially hassled BY THE MAN. It's like under $1000 all-in to get a non-toy FPV microdrone with goggles and everything.
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@crunklord420 I used to play things like this for rc airplanes and helicopters in the 90s
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@s8n from what I can tell it's legit easier to fly a big ass combustion engine RC plane than it is to fly a teeny tiny toy drone, at least officially. I'm unsure of the practical reality of using microdrones, they're so small they look like a toy. It's more like an RC car. I don't think anyone actually cares too much. This is the debate inside my head.
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@crunklord420 in my experience any RC plane (except maybe some retarded shit like a jet turbine craft or an osprey replica) is easier to fly than any helicopter. The smaller the helicopter is the more difficult it is to fly.
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@coin the game has a giant ukraine flag on startup
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@crunklord420 I wonder if this game is used as a training for FPV operators in armies.