So nobody is going to reverse engineer the server code for Chromehounds?
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:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 04-Mar-2025 16:04:12 JST :apa: スプリットショックウイルス †
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:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 04-Mar-2025 16:27:39 JST :apa: スプリットショックウイルス †
Maybe I should just ask Sega for the source code.
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:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 04-Mar-2025 16:27:39 JST :apa: スプリットショックウイルス †
On second thought, there's probably hardcoded DNS names for the matchmaking servers, which you could bypass with custom name servers, but. Even if they give me the binary it probably is gonna be some program designed for an ancient dotnet framework or RHEL 4.0 or something.
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:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 04-Mar-2025 16:27:40 JST :apa: スプリットショックウイルス †
OpenCOMBAS
but I don't think it will have the full neroimus war
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kenshinfo@mstdn.starnix.network's status on Tuesday, 04-Mar-2025 17:11:22 JST KenshinFo
@splitshockvirus open source Blast Processor when?
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✙ dcc :pedomustdie: :phear_slackware: (dcc@annihilation.social)'s status on Tuesday, 04-Mar-2025 17:11:56 JST ✙ dcc :pedomustdie: :phear_slackware:
@KenshinFo @splitshockvirus Welcome back