Something sounds weird to me in this #MarvelRivals layoff situation. TBC: I’m not defending layoffs, I’m a big believer these days of diplomacy through guillotines with billionaires.
But we now know the team that was laid off was in Seattle, included 7 people, and the “game director.” Via: https://www.destructoid.com/marvel-rivals-game-director-and-team-laid-off-despite-strong-launch/
But why would the director of a game that is owned by, designed in, and built in China be in *Seattle*, with a team of only 6 other people? Does this seem weird to anyone else or is this common in game dev?