Woke up to a "critique" comment reviewing my new game release, and found my time to go from "the world hates me" to "this is the best comment ever" was under a minute. Actually lovely when someone takes the time to play your work and comment in a busy, busy world.
Test your releases asap and often. Welcome honest feedback. Kill the ego. Tweak and release, listen, watch, and do it all again. Craft the idea until it hurts.