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@newt @hj Doom and Quake didn't have good stories. Didn't have good graphics. Didn't even have much going for gameplay. But these games had very meticulous hand-crafted levels and going through them was like sitting at a table with a Dungeon Master - you felt the mind of the other human being, trying to kill you, setting things up to kill you, hiding things from you.
Making that randomized is just fucking it up. Anyway Beats Per Minute already exists, and although Jupiter Hell is turn-based you can play it really fast and it hits the mood dead-on.
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@apropos @newt some later levels in doom are kinda shit, and quake can be underwhelming too (don't get me started on quake 2, that game doesn't exist). Doom and quake have very consistent visual style, mood and gameplay, they also lay down very good basis for mods and custom levels where the game really shines.