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Pissed Hippo (sun@shitposter.world)'s status on Friday, 24-Jan-2025 10:13:24 JST Pissed Hippo
interesting that to get graphics on the screen it took me like five minutes but to get sound its taken me an entire day - :ihavenomouth: and Jeff "never puts away anything, especially oven mitts" Cliff, Bringer of Nightmares 🏴☠️🦝🐙 🇱🇧🧯 🇨🇦🐧 like this.
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Pissed Hippo (sun@shitposter.world)'s status on Friday, 24-Jan-2025 21:56:30 JST Pissed Hippo
@akko This is typical embedded work difficulty, I was just unprepared for it because when you do it on C you have libgba, which hides it all from you. -
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akko (akko@class.lunanova.dev)'s status on Friday, 24-Jan-2025 21:56:31 JST akko
@sun i don't remember the specifics, but i do remember hearing that sound for GBA was a horrible hack job because of the way they had to make it work -
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Pissed Hippo (sun@shitposter.world)'s status on Friday, 24-Jan-2025 21:57:25 JST Pissed Hippo
@akko On the positive side my depth of knowledge on the GBA hardware and its boot process has grown tremendously. Doughnut Lollipop 【記録係】:blobfoxgooglymlem: likes this. -
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akko (akko@class.lunanova.dev)'s status on Saturday, 25-Jan-2025 01:06:49 JST akko
@sun I really love the GBA so maybe one day I'll try it out :clueless: -
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Pissed Hippo (sun@shitposter.world)'s status on Saturday, 25-Jan-2025 01:07:21 JST Pissed Hippo
@akko imo gba dev is a ton of fun. At least, using devkitpro which has a rich set of libraries that make it fun and not torturous like I'm dealing with right now having to recreate the wheel.