GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Conversation

Notices

  1. Embed this notice
    stux⚡️ (stux@mstdn.social)'s status on Tuesday, 14-Jan-2025 00:15:13 JST stux⚡️ stux⚡️

    Scope Creep is a Poison, Here's the "Antidote" (tips)

    - 5 Tips to Overcome Scope Creep

    https://www.youtube.com/watch?v=IAX5iDRpQ8M

    In conversation Tuesday, 14-Jan-2025 00:15:13 JST from mstdn.social permalink
    • clacke repeated this.
    • Embed this notice
      stux⚡️ (stux@mstdn.social)'s status on Tuesday, 14-Jan-2025 00:15:12 JST stux⚡️ stux⚡️
      in reply to

      The guy in this video also gives the tip to work on more or smaller projects while working on your "main project"

      The past time I've shared a lot of progress for various games I was making and basically this where components that where used in my main project but where small separate games on themselves

      The point is.. Game development can be incredibly overwhelming and tear you down super quickly

      Most projects of indiedevs will never see the light of day unfort

      In conversation Tuesday, 14-Jan-2025 00:15:12 JST permalink
      clacke likes this.
    • Embed this notice
      bruhSoulz (bruhsoulz@mastodon.social)'s status on Tuesday, 14-Jan-2025 00:15:20 JST bruhSoulz bruhSoulz
      in reply to

      @stux scope creep affects other stuff too, wana write story but with the scale i have in mind id be 60 by the time its over😅

      In conversation Tuesday, 14-Jan-2025 00:15:20 JST permalink
      clacke likes this.
    • Embed this notice
      stux⚡️ (stux@mstdn.social)'s status on Tuesday, 14-Jan-2025 00:15:21 JST stux⚡️ stux⚡️
      in reply to

      The past year I've made 6 and released 5 games so far but all relative smaller ones

      The same amount of time I worked on a MMORPG that was barly done for a quarter but seemed endless

      Ofc my first choice would always be building a MMORPG but in reality there's a good chance that will drain your creativity and leave you with nothing but a hole of time

      In conversation Tuesday, 14-Jan-2025 00:15:21 JST permalink
    • Embed this notice
      stux⚡️ (stux@mstdn.social)'s status on Tuesday, 14-Jan-2025 00:15:27 JST stux⚡️ stux⚡️
      in reply to
      • bruhSoulz

      @bruhSoulz Yup!

      For me the no came when I was thinking about server management, moderation etc

      On games it's often much worse so yeah... no :blobcatgiggle:

      Offline games are good for now

      In conversation Tuesday, 14-Jan-2025 00:15:27 JST permalink
      clacke likes this.
    • Embed this notice
      bruhSoulz (bruhsoulz@mastodon.social)'s status on Tuesday, 14-Jan-2025 00:15:28 JST bruhSoulz bruhSoulz
      in reply to

      @stux mmorpgs are crazy not many big studios r willing to try and make a decent one these days.. all the popular ones out have already had their 10 yr anniversary no?

      In conversation Tuesday, 14-Jan-2025 00:15:28 JST permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.