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  1. Embed this notice
    Thomas Kole (thomas_kole@mastodon.gamedev.place)'s status on Monday, 23-Dec-2024 16:27:22 JST Thomas Kole Thomas Kole

    Mostly procedural weathering in Blender / Cycles. Dirt accumulates in corners, edges of stucco are chipped. Rain leaves streaks across the vertical surfaces, and puddles in the floor. Everything is driven via Geometry Nodes #b3d #blender #aztec

    In conversation about 6 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/686/673/523/154/original/abf095c431c53f3f.png

    2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/686/861/354/259/original/80b596eca7f2f20d.png
    • Embed this notice
      Thomas Kole (thomas_kole@mastodon.gamedev.place)'s status on Monday, 23-Dec-2024 16:27:19 JST Thomas Kole Thomas Kole
      in reply to

      Two masks: large-scale curvature and small-scale edges. Both populated via Geometry Nodes. And wireframe.

      In conversation about 6 months ago permalink

      Attachments


      1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/691/790/679/561/original/00ae044afa67a19c.png

      2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/692/144/445/029/original/73a49de54ddcf9e1.png
    • Embed this notice
      Thomas Kole (thomas_kole@mastodon.gamedev.place)'s status on Monday, 23-Dec-2024 16:27:20 JST Thomas Kole Thomas Kole
      in reply to

      basecolor and... whatever this is (dirt from accumulation and deposition, it's applied subtly)

      In conversation about 6 months ago permalink

      Attachments


      1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/689/643/844/079/original/9fb1659891d1c6d3.png

      2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/689/965/570/440/original/15a23e698a9d16c8.png
      :ihavenomouth: repeated this.
    • Embed this notice
      Thomas Kole (thomas_kole@mastodon.gamedev.place)'s status on Monday, 23-Dec-2024 16:27:21 JST Thomas Kole Thomas Kole
      in reply to

      White / Black. Notice the chipped normals near the edges (might require some zooming)

      In conversation about 6 months ago permalink

      Attachments


      1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/688/324/449/663/original/50575d46567dc4ee.png

      2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/698/688/613/944/972/original/bb2fbdc49dcb92ad.png

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