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  1. Embed this notice
    :blobcatflower: (methyltheobromine@netzsphaere.xyz)'s status on Sunday, 15-Dec-2024 18:18:22 JST :blobcatflower: :blobcatflower:
    i hate grinding in games.
    if your game is any fun I'll play it for hundreds of hours without you forcing me to spend that much time just to be able to complete it.
    how about you make a better game next time.
    In conversation about 6 months ago from netzsphaere.xyz permalink
    • snacks likes this.
    • Embed this notice
      snacks (snacks@netzsphaere.xyz)'s status on Sunday, 15-Dec-2024 18:18:20 JST snacks snacks
      in reply to
      @lucy grind is usually optional?
      In conversation about 6 months ago permalink
    • Embed this notice
      :blobcatflower: (methyltheobromine@netzsphaere.xyz)'s status on Sunday, 15-Dec-2024 18:33:56 JST :blobcatflower: :blobcatflower:
      in reply to
      • snacks
      @snacks depends on the game it usually is not in jrpgs.
      i mean it's "optional" but enemies one-hit you with 0% chance to miss so de-facto grind-to-win.
      In conversation about 6 months ago permalink
      snacks likes this.
    • Embed this notice
      snacks (snacks@netzsphaere.xyz)'s status on Sunday, 15-Dec-2024 18:36:47 JST snacks snacks
      in reply to
      @lucy moat newer games avoid level grind ig but it's an easy way to artifically increase playtime and some people just value games on how much time they waste
      In conversation about 6 months ago permalink
    • Embed this notice
      snacks (snacks@netzsphaere.xyz)'s status on Sunday, 15-Dec-2024 18:38:07 JST snacks snacks
      in reply to
      • snacks
      @lucy skyrim is really bad with leveling smithing tbh, i just cheat that up
      In conversation about 6 months ago permalink
    • Embed this notice
      Kate (k4t3@comp.lain.la)'s status on Sunday, 15-Dec-2024 18:38:39 JST Kate Kate
      in reply to
      @lucy this is the worst thing about game design, at this point, games are designed with arbitrary progression systems, just so there is some sort of forced player retention because people like to collect everything..
      those games typically aren't fun.
      CoD used to be one of the worst offenders in that regard.
      In conversation about 6 months ago permalink
      snacks likes this.

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