@psychicparrot42 judging difficulty is so hard, it's a massive range. Hope you get another go at it in an update & get the badge back!
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The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 04-Dec-2024 03:00:41 JST The Seven Voyages Of Steve
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Parrot (Jeff) (psychicparrot42@mastodon.gamedev.place)'s status on Wednesday, 04-Dec-2024 03:00:43 JST Parrot (Jeff)
Don’t get me wrong tho- I don’t mind this at all, it’s just going to be too risky for me to implement so late in dev. I like having an ultra easy level so that everyone can play, and I thought I’d made one but I was wrong. If you’re considering difficulty levels in your next game, just make sure that the very easiest level is so easy the cat might be able to play it!
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Parrot (Jeff) (psychicparrot42@mastodon.gamedev.place)'s status on Wednesday, 04-Dec-2024 03:00:44 JST Parrot (Jeff)
K so despite passing cert, they’ve emailed me to tell me that the easy level in my game isn’t easy enough to be allowed to have a ‘variable difficulty level’ accessibility tag on the store page. I’ve made the bots move slowly and there’s only 3 bots per screen on ‘too easy’ level, so now I don’t really have the time to make it much easier because launch is upon me. I guess the accessibility tag will have to go :(
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