@psychicparrot42 trust your instincts, you got this
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The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Monday, 25-Nov-2024 02:09:17 JST The Seven Voyages Of Steve -
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PsychicParrot (Jeff) 😷 (psychicparrot42@mastodon.gamedev.place)'s status on Monday, 25-Nov-2024 02:09:18 JST PsychicParrot (Jeff) 😷 Just FYI: I’m not changing it. The power ups stay in main game mode. This is me close to launch having a wig out about whether or not I’ve made all the right decisions and whether or not the game is good. Happens at the end of every game I make (takes a single comment to get me questioning everything!) but the fact is that I’ve balanced the gameplay, it plays really nicely and I need to leave it the hell alone and stop wiggin! 🤣
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PsychicParrot (Jeff) 😷 (psychicparrot42@mastodon.gamedev.place)'s status on Monday, 25-Nov-2024 02:09:19 JST PsychicParrot (Jeff) 😷 I've been flip-flopping about having powerups in the main game mode (as opposed to only having them in the faster paced 'arcade' game mode) and I thought I'd settled on them being in both .. and then my son comes along this morning and insists the main game mode shouldn't have powerups because that's not like how Berzerk plays. Now I'm in total crisis! Flip-flop flip-flop flip-flop flippety flipping flippy floppy flipping arrrgggghhhhh! Who's the designer? Me. Not him. But maybe he has a point..
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