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    PCSX2 (pcsx2@mastodon.social)'s status on Wednesday, 13-Nov-2024 23:22:49 JST PCSX2 PCSX2

    I never thought I'd be writing about this before 2030, but a first-time contributor has come out of nowhere to begin initial work on adding softfloats support (software-emulated floating point numbers) into PCSX2's interpreter. Because the PS2 doesn't use IEEE 754, games like Stuntman aren't properly emulated – in that case, due to minor but catastrophic differences in AI pathing. This still needs testing, and so we encourage anyone interested to check it out: https://github.com/PCSX2/pcsx2/pull/12001 #pcsx2

    In conversation about 8 months ago from mastodon.social permalink

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    1. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      [Soft-Float] - Initial Interpreter Implementation of Ps2's floating point unit specification by GitHubProUser67 · Pull Request #12001 · PCSX2/pcsx2
      This Pull Request implements the first take ever on real Soft-Float support in PCSX2. This work is a combination or several efforts and researches done prior. Credits: https://www.gregorygaines.c...
    • Haelwenn /элвэн/ :triskell: likes this.

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