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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:30 JST Drew DeVault
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:28 JST Drew DeVault
Next up is to render more than one chunk, add some simple lighting, and flesh out special cases for rendering like torches.
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:28 JST Drew DeVault
(~2000 FPS when vsync is disabled and I'm not recording the screen on the crappier GPU)
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:28 JST Drew DeVault
Added Minecraft-style ambient lighting because it was easy and makes it look a lot nicer
Haelwenn /элвэн/ :triskell: likes this. -
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:29 JST Drew DeVault
Behold: a chunk
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:29 JST Drew DeVault
Better
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:29 JST Drew DeVault
Same location rendered by Minecraft beta 1.7.3
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Drew DeVault (drewdevault@fosstodon.org)'s status on Tuesday, 29-Oct-2024 03:00:29 JST Drew DeVault
Expanding the renderer a bit more. Some placeholder for water that looks less ugly than before, better transparency support in general, and I've stopped generating meshes for occluded faces. Generating geometry in about 2ms on this machine which is close enough to my performance goals for now
Swapped out my GPU earlier which is why this dropped to 30 FPS while recording, the performance is still fine
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Willow (stacyharper@soc.punktrash.club)'s status on Tuesday, 29-Oct-2024 11:05:24 JST Willow
@drewdevault Haelwenn /элвэн/ :triskell: likes this. -
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Drew DeVault (drewdevault@fosstodon.org)'s status on Wednesday, 30-Oct-2024 03:41:29 JST Drew DeVault
Fog
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Drew DeVault (drewdevault@fosstodon.org)'s status on Wednesday, 30-Oct-2024 03:41:30 JST Drew DeVault
Moar chunk, sourced directly from a region file I have lying around in ~/.minecraft
cc @SRAZKVT, you were curious about this
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Drew DeVault (drewdevault@fosstodon.org)'s status on Wednesday, 30-Oct-2024 03:41:30 JST Drew DeVault
Currently sitting at about 3000 lines of code all said
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