Have any of yall had a good time learning how to use blender (as a complete novice to 3d), and if so, what did you do? Any tutorials to link to or advice to offer?
@murilove yeah I'm learning that it's _such_ a deep well that does a million different things. It's been helpful to do a tutorial that covers a decently wide range of features, but I'm immediately seeing all the things I'm gonna need to learn next to do the things that I care about (game assets, low-poly, animations, rasterized rendering)
@clarity I am still learning but... Blender is a good tool for *many* things and I can't imagine how to learn it all at once. First I was really interested in the python api because that was my safe space. So I only learned enough 3D stuff to make a "cat generator", I couldn't even render the thing hehe. Then I learned to animate a wave of cubes (also using python) and learned a bit about keyframes and stuff... After I got enough of python I went for materials, light and camera and learned how to render! Now I'm trying to learn geometry nodes, shader nodes and simulations... And all of that because I downloaded Blender just to edit a video. This software is fabulously flexible. I found everything I learned on YouTube, but I wish I had peers to bounce ideas and questions :T