Viability of classes should honestly never be a discussion until you are to the point of min/maxing for the highest level of content.
And that is content that like 95% of the player base never sees in the first place.
Viability of classes should honestly never be a discussion until you are to the point of min/maxing for the highest level of content.
And that is content that like 95% of the player base never sees in the first place.
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