ez :cirno_heh:
Conversation
Notices
-
Embed this notice
:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 10-Sep-2024 11:46:44 JST :apa: スプリットショックウイルス † - ✙ dcc :pedomustdie: :phear_slackware: likes this.
-
Embed this notice
:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 10-Sep-2024 11:55:18 JST :apa: スプリットショックウイルス † @eric I know how it was, I don't know how it is now. I can host a server for it so I can make original ruleset and maps.
✙ dcc :pedomustdie: :phear_slackware: likes this. -
Embed this notice
Eric Zhang 2: Episode 1 (eric@pl.starnix.network)'s status on Tuesday, 10-Sep-2024 11:55:19 JST Eric Zhang 2: Episode 1 @splitshockvirus how's multiplayer -
Embed this notice
:apa: スプリットショックウイルス † (splitshockvirus@mstdn.starnix.network)'s status on Tuesday, 10-Sep-2024 11:58:43 JST :apa: スプリットショックウイルス † @eric The console version did but it was weird. The person who had the best connection to all players would become "host". And if they left the game would do this
:caleb: dcc ✙ likes this. -
Embed this notice
Eric Zhang 2: Episode 1 (eric@pl.starnix.network)'s status on Tuesday, 10-Sep-2024 11:58:44 JST Eric Zhang 2: Episode 1 @splitshockvirus doesn't cod 4 use p2p?