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  1. Embed this notice
    Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Friday, 06-Sep-2024 19:24:38 JST Jacek Wesołowski Jacek Wesołowski
    in reply to
    • Sos Sosowski

    @sos I think I'd try to feed the sine into a sigmoid function. Sigmoids can be parametrized, so you can control the steepness of the slope and the range of values (it doesn't have to be -1 to 1).

    In conversation about 9 months ago from mastodon.gamedev.place permalink
    • Embed this notice
      Sos Sosowski (sos@mastodon.gamedev.place)'s status on Friday, 06-Sep-2024 19:24:39 JST Sos Sosowski Sos Sosowski

      So imagine I wanted a sine function, but more flattened towards the extremes. Like squared, but both ways. How would I go about this?

      #gamedev #indiedev #programming #math

      In conversation about 9 months ago permalink

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