@sos I think I'd try to feed the sine into a sigmoid function. Sigmoids can be parametrized, so you can control the steepness of the slope and the range of values (it doesn't have to be -1 to 1).
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Friday, 06-Sep-2024 19:24:38 JST Jacek Wesołowski -
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Sos Sosowski (sos@mastodon.gamedev.place)'s status on Friday, 06-Sep-2024 19:24:39 JST Sos Sosowski So imagine I wanted a sine function, but more flattened towards the extremes. Like squared, but both ways. How would I go about this?
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