You know the recent Doom engine dreamed by an AI is a good case for the “we’re living in a simulation.”
If we can approximate and simulate a game from 30 years ago with our current tech, nothing prevents this reality from being an approximation of the super layer.
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Thomas Ricouard (dimillian@mastodon.social)'s status on Friday, 30-Aug-2024 17:12:28 JST Thomas Ricouard -
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BeAware :fediverse: (beaware@social.beaware.live)'s status on Friday, 30-Aug-2024 17:12:28 JST BeAware :fediverse: @dimillian it's still very early and running at 20 fps, but I can definitely see this becoming a reality for more complex games within the next 5-10 years.
It's very interesting to me.
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