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never really thought "towers of hanoi" would come up in actual problem solving discourse
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@hazlin overfilled house, unsupportive whiner throwing constant tizzies.
they're the kind of people i always end up dealing with: throws a fit and gives up while you're literally in the middle of doing their shit.
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@icedquinn like for, insuring uniqueness?
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@hazlin basically resulted in a lot of having to move stacks between tables and floors to move something else to move the stacks back to move something else kind of issues
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@icedquinn oh! like an "in place" sorting algorithm.
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@hazlin towers of hanoi is a logic game where you have to move three discs between three pegs and no disc can sit atop a smaller one.
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@icedquinn
ahh, I seem to have a corrupted memory from college.
Or the teacher had just told us some bullthshit lol
There was a towers of hanoi puzzle in KOTOR1 in a cave on Korriban. Never knew it had an actually name :D
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@hazlin aaa devs like to turn the really basic ass ones in to things to slow down gameplay yeah.
a shitposter would say that's as much as AAA developers an comprehend :blobcatgiggle2: though more likely its because action gamers will rage if they have to solve a puzzle harder than matching 3
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@hazlin i did that once for some algebra problems in school. i didn't know algebra but i wrote a solver in basic.
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@icedquinn
I was actually pretty sick the last time I encountered it, and I remember it, because I was too sick to solve it without making a mistake a resetting the puzzle xD
So, I stopped, wrote a script in ruby to brute force the puzzle, and then had it spoon feed me what to click on next xD