Conversation
Notices
-
Embed this notice
Bread up, Bro (sickburnbro@poa.st)'s status on Wednesday, 17-Jul-2024 05:35:54 JST Bread up, Bro dunno how accurate it is, but if so, that's VERY close -
Embed this notice
Bread up, Bro (sickburnbro@poa.st)'s status on Wednesday, 17-Jul-2024 05:39:50 JST Bread up, Bro @DMA you should be able to click on video with your browser and save. -
Embed this notice
DMA (dma@nicecrew.digital)'s status on Wednesday, 17-Jul-2024 05:39:51 JST DMA I want to share this how???????? -
Embed this notice
Bread up, Bro (sickburnbro@poa.st)'s status on Wednesday, 17-Jul-2024 05:40:33 JST Bread up, Bro @Paultron whoa whoa, are we all desk chair snipers now? -
Embed this notice
Paultron-3030 (paultron@poa.st)'s status on Wednesday, 17-Jul-2024 05:40:34 JST Paultron-3030 @sickburnbro imagine not aiming for the bridge of the nose -
Embed this notice
:windmill_of_friendship: Moose :confederateflag: :sonnenrad: (anonmoose90@poa.st)'s status on Wednesday, 17-Jul-2024 05:42:57 JST :windmill_of_friendship: Moose :confederateflag: :sonnenrad: @sickburnbro The way the 3D graphic is timed with the bullet, the second shot would have gone through his hand as he grabbed his ear from the first shot. Either way it was close -
Embed this notice
Bread up, Bro (sickburnbro@poa.st)'s status on Wednesday, 17-Jul-2024 05:42:57 JST Bread up, Bro @anonmoose90 yeah, I've watched it a few times, and the animation seems to be properly aligned with his body, it rotates convincingly at least. Either they were guessing with the angle based on locations or the angle doesn't show inclination well and it was actually that close to doing his hand in. -
Embed this notice
Bread up, Bro (sickburnbro@poa.st)'s status on Wednesday, 17-Jul-2024 05:45:05 JST Bread up, Bro @SrbijaStronk @anonmoose90 it would be pretty crazy if they could get that data. -
Embed this notice
SrbijaStronk ?? (srbijastronk@poa.st)'s status on Wednesday, 17-Jul-2024 05:45:06 JST SrbijaStronk ?? @anonmoose90 @sickburnbro I think it's a pre-set trajectory rather than trying to simulate each shot that was fired. It's only supposed to matter for the first bullet travel rendered.
-
Embed this notice