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GNU social JPは日本のGNU socialサーバーです。
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  1. Embed this notice
    ​🇧​​🇷​​🇴​​🇳​​🇿​​🇪​​🇦​​🇬​​🇪​​🇭​​🇴​​🇬​​🇨​​🇷​​🇦​​🇳​​🇰​​🇪​​🇷​ (bronzeagehogcranker@geofront.rocks)'s status on Friday, 14-Jun-2024 20:28:46 JST ​🇧​​🇷​​🇴​​🇳​​🇿​​🇪​​🇦​​🇬​​🇪​​🇭​​🇴​​🇬​​🇨​​🇷​​🇦​​🇳​​🇰​​🇪​​🇷​ ​🇧​​🇷​​🇴​​🇳​​🇿​​🇪​​🇦​​🇬​​🇪​​🇭​​🇴​​🇬​​🇨​​🇷​​🇦​​🇳​​🇰​​🇪​​🇷​
    Video games should make your player character pay in-game taxes like real life. There's no reason a level 40 elf mage needs to be sloshing around with 1835872263 gold in his pocket
    In conversation about a year ago from geofront.rocks permalink
    • Embed this notice
      iced depresso (icedquinn@blob.cat)'s status on Friday, 14-Jun-2024 21:49:55 JST iced depresso iced depresso
      in reply to
      • Ace Ice
      @Ace66062 @BronzeAgeHogCranker capitalism games tend to do that (potionomics, recettear) although i think that's because there really isn't a villain role when it comes to mercantilism. debtlords and line go uppers, but at least debtlords can be appeased.
      In conversation about a year ago permalink
    • Embed this notice
      Ace Ice (ace66062@bae.st)'s status on Friday, 14-Jun-2024 21:49:56 JST Ace Ice Ace Ice
      in reply to
      @BronzeAgeHogCranker There are some games that do that to a certain degree but its usually spare change at most and it's just a light attempt at immersion and end-game expenses I'd say is more of a money-sink than a tax.
      In conversation about a year ago permalink

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GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.