@vaartis@hj func_godot is essentially newer version of qodot. haven't used either as brush based modeling kinda sucks and godot can't utilize any of the visibility optimizations or the lightmaps. just the brushes and not even hidden face removal afaik. jitspoe has a different wip version that does the latter at least .
in any case I stick to blender and now back to fteqw instead of godot
@hj@shpuld lebron has used either this one or the other one that is the same thing but by a different person in all his recent godot projects, i do believe both are very useful