Anyway. I had not considered that games could generate an emotion. Wild shit.
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The Bishop Of Bobbins (bobbins@bobbinsrobots.com)'s status on Friday, 23-Feb-2024 10:21:32 JST The Bishop Of Bobbins
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The Bishop Of Bobbins (bobbins@bobbinsrobots.com)'s status on Friday, 23-Feb-2024 10:21:38 JST The Bishop Of Bobbins
The funniest part of that post is the bit where it asks "is listening to Raining Blood by Slayer fun?" and I'm afraid it is, Cliff. I do not do a poo when it comes on.
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The Bishop Of Bobbins (bobbins@bobbinsrobots.com)'s status on Friday, 23-Feb-2024 10:21:43 JST The Bishop Of Bobbins
Ehhhoh. In things I should never have read, If anyone else had wrote "Anyway, this is a topic that I think doesn’t get enough attention when discussing game design, so I thought I would have a go at it. ALL ENTERTAINMENT IS EMOTION" other than cliffski, I'd assume they were taking the piss.
You boy, what year is this?
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The Bishop Of Bobbins (bobbins@bobbinsrobots.com)'s status on Friday, 23-Feb-2024 10:31:48 JST The Bishop Of Bobbins
@craigmaloney I dunno. I just got really stuck at Slayer. Absolutely would not be anywhere near the front of my mind for "decidedly not fun metal"
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