Conversation
Notices
-
Embed this notice
?Hidden? (hidden@cawfee.club)'s status on Saturday, 25-Nov-2023 13:20:41 JST ?Hidden? @roboneko @rees @NEETzsche I have never heard of any rpg doing this, huh.
Personally I like heavy rng for simpler games with more roleplaying like oldschool d&d and for complex shit I like something like 2d10 or 3d6-
Embed this notice
NEETzsche (neetzsche@iddqd.social)'s status on Saturday, 25-Nov-2023 13:20:38 JST NEETzsche Yeah but true randomness is supposed to produce unexpected results sometimes. Shuffle basically guarantees mediocrity at all times.
-
Embed this notice
rees (rees@breastmilk.club)'s status on Saturday, 25-Nov-2023 13:20:39 JST rees @hidden @roboneko @NEETzsche prevents the gameplay from being like MISS MISS MISS every time -
Embed this notice
rees (rees@breastmilk.club)'s status on Saturday, 25-Nov-2023 13:20:40 JST rees @hidden @roboneko @NEETzsche baldurs gate 3 does it -
Embed this notice
?Hidden? (hidden@cawfee.club)'s status on Saturday, 25-Nov-2023 13:20:40 JST ?Hidden? @rees @roboneko @NEETzsche Now why would they do that -
Embed this notice
NEETzsche (neetzsche@iddqd.social)'s status on Saturday, 25-Nov-2023 13:22:47 JST NEETzsche Literally, just shoot for true randomness, or as close to it as you’re going to get. I don’t think there’s a better entropy system out there than random.org‘s ambient radio noise seeding so just use that.
-
Embed this notice
rees (rees@breastmilk.club)'s status on Saturday, 25-Nov-2023 13:22:48 JST rees @NEETzsche @roboneko @hidden yeah I blame e6
-
Embed this notice