this unity thing is funny because i've 'switched' heavily to unreal in the last two years; i just really prefer the philosophy of the editor and the structure of your scene as well as feeling like their commitment to their features we real (no fucking URP/HDRP vaporware bullshit).
but i was just thinking the other day if i actually dove back in on any of my existing projects i might spend a few days trying to recreate the basics of them in godot 4 as a test...
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Dampfe Scannen :chaos: (dantescanline@autonomous.zone)'s status on Thursday, 14-Sep-2023 00:41:54 JST Dampfe Scannen :chaos: