"There's no coherent seamless world for you to explore and feel like you live in, just a hundred instanced little boxes you press a button to go to." Yeah, that's the biggest reason why I'm not getting this game despite being hopeful about it — exploring the coherent open world is my favorite part of Bethesda games.
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novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:31:26 JST novatorine 🏴🏳️⚧️ -
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Passenger (passenger@kolektiva.social)'s status on Friday, 08-Sep-2023 03:40:50 JST Passenger I don't play Bethesda games precisely because the open world is too addictive for me. Paradoxically, if this game manages to restrain it, it might work better for me.
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Passenger (passenger@kolektiva.social)'s status on Friday, 08-Sep-2023 03:41:02 JST Passenger I don't play Bethesda games precisely because the open world is too addictive for me. Paradoxically, if this game manages to restrain it, it might work better for me.
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Passenger (passenger@kolektiva.social)'s status on Friday, 08-Sep-2023 03:41:06 JST Passenger I don't play Bethesda games precisely because the open world is too addictive for me. Paradoxically, if this game manages to restrain it, it might work better for me.
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novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:54:15 JST novatorine 🏴🏳️⚧️ @passenger fair enough, although the lack of a seamless open world is far from the only reason I'm holding back on buying it until it's on some kind of deep Steam sale in the next couple years.
Also, this is off topic but it's interesting that you say the open worlds are more addictive for you. For me, on the one hand, open world games are the only games that keep me engaged for a substantial amount of time (which for me is anything over 20 hours lmao, I have a horrible attention span for games. The longest I've played anything is Elite Dangerous at 170 hours, but that was bc I played it with my girlfriend when we were first dating). But the reason they keep me engaged is precisely because you can turn off an open world game basically any time, so you're not stuck pinned to your seat having to play for a certain amount of time to get through a certain level or whatever, you can just take a break whenever you want and do a job or school or chores or a different hobby or go for a walk, so there's waaaaay less overall pressure. You can wander around and have fun and explore when you have free time but when you don't you can just kind of leave it be. That's actually like the entire selling point for me, that I don't have to spend a lot of time at once playing! For instance I've tried to play Titanfall 2 but it was just so stressful having to sit and play for 3 hours straight instead of being able to get up and go read a book or program or write a philosophy essay when I've had my fill of stressful fast-moving graphics :D
My relationship with video games is weird. I find them fun in small doses over a long period of time, or in large doses only if I'm specifically playing couch coop with someone I'm closed to, but there just so stressful for me!
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novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:54:43 JST novatorine 🏴🏳️⚧️ @passenger fair enough, although the lack of a seamless open world is far from the only reason I'm holding back on buying it until it's on some kind of deep Steam sale in the next couple years.
Also, this is off topic but it's interesting that you say the open worlds are more addictive for you. For me, on the one hand, open world games are the only games that keep me engaged for a substantial amount of time (which for me is anything over 20 hours lmao, I have a horrible attention span for games. The longest I've played anything is Elite Dangerous at 170 hours, but that was bc I played it with my girlfriend when we were first dating). But the reason they keep me engaged is precisely because you can turn off an open world game basically any time, so you're not stuck pinned to your seat having to play for a certain amount of time to get through a certain level or whatever, you can just take a break whenever you want and do a job or school or chores or a different hobby or go for a walk, so there's waaaaay less overall pressure. You can wander around and have fun and explore when you have free time but when you don't you can just kind of leave it be. That's actually like the entire selling point for me, that I don't have to spend a lot of time at once playing! For instance I've tried to play Titanfall 2 but it was just so stressful having to sit and play for 3 hours straight instead of being able to get up and go read a book or program or write a philosophy essay when I've had my fill of stressful fast-moving graphics :D
My relationship with video games is weird. I find them fun in small doses over a long period of time, or in large doses only if I'm specifically playing couch coop with someone I'm closed to, but there just so stressful for me!
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novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:55:15 JST novatorine 🏴🏳️⚧️ @passenger fair enough, although the lack of a seamless open world is far from the only reason I'm holding back on buying it until it's on some kind of deep Steam sale in the next couple years.
Also, this is off topic but it's interesting that you say the open worlds are more addictive for you. For me, on the one hand, open world games are the only games that keep me engaged for a substantial amount of time (which for me is anything over 20 hours lmao, I have a horrible attention span for games. The longest I've played anything is Elite Dangerous at 170 hours, but that was bc I played it with my girlfriend when we were first dating). But the reason they keep me engaged is precisely because you can turn off an open world game basically any time, so you're not stuck pinned to your seat having to play for a certain amount of time to get through a certain level or whatever, you can just take a break whenever you want and do a job or school or chores or a different hobby or go for a walk, so there's waaaaay less overall pressure. You can wander around and have fun and explore when you have free time but when you don't you can just kind of leave it be. That's actually like the entire selling point for me, that I don't have to spend a lot of time at once playing! For instance I've tried to play Titanfall 2 but it was just so stressful having to sit and play for 3 hours straight instead of being able to get up and go read a book or program or write a philosophy essay when I've had my fill of stressful fast-moving graphics :D
My relationship with video games is weird. I find them fun in small doses over a long period of time, or in large doses only if I'm specifically playing couch coop with someone I'm closed to, but there just so stressful for me!
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novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:55:22 JST novatorine 🏴🏳️⚧️ @passenger fair enough, although the lack of a seamless open world is far from the only reason I'm holding back on buying it until it's on some kind of deep Steam sale in the next couple years.
Also, this is off topic but it's interesting that you say the open worlds are more addictive for you. For me, on the one hand, open world games are the only games that keep me engaged for a substantial amount of time (which for me is anything over 20 hours lmao, I have a horrible attention span for games. The longest I've played anything is Elite Dangerous at 170 hours, but that was bc I played it with my girlfriend when we were first dating). But the reason they keep me engaged is precisely because you can turn off an open world game basically any time, so you're not stuck pinned to your seat having to play for a certain amount of time to get through a certain level or whatever, you can just take a break whenever you want and do a job or school or chores or a different hobby or go for a walk, so there's waaaaay less overall pressure. You can wander around and have fun and explore when you have free time but when you don't you can just kind of leave it be. That's actually like the entire selling point for me, that I don't have to spend a lot of time at once playing! For instance I've tried to play Titanfall 2 but it was just so stressful having to sit and play for 3 hours straight instead of being able to get up and go read a book or program or write a philosophy essay when I've had my fill of stressful fast-moving graphics :D
My relationship with video games is weird. I find them fun in small doses over a long period of time, or in large doses only if I'm specifically playing couch coop with someone I'm closed to, but there just so stressful for me!
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Embed this notice
novatorine 🏴🏳️⚧️ (anarchopunk_girl@kolektiva.social)'s status on Friday, 08-Sep-2023 03:56:05 JST novatorine 🏴🏳️⚧️ @passenger fair enough, although the lack of a seamless open world is far from the only reason I'm holding back on buying it until it's on some kind of deep Steam sale in the next couple years.
Also, this is off topic but it's interesting that you say the open worlds are more addictive for you. For me, on the one hand, open world games are the only games that keep me engaged for a substantial amount of time (which for me is anything over 20 hours lmao, I have a horrible attention span for games. The longest I've played anything is Elite Dangerous at 170 hours, but that was bc I played it with my girlfriend when we were first dating). But the reason they keep me engaged is precisely because you can turn off an open world game basically any time, so you're not stuck pinned to your seat having to play for a certain amount of time to get through a certain level or whatever, you can just take a break whenever you want and do a job or school or chores or a different hobby or go for a walk, so there's waaaaay less overall pressure. You can wander around and have fun and explore when you have free time but when you don't you can just kind of leave it be. That's actually like the entire selling point for me, that I don't have to spend a lot of time at once playing! For instance I've tried to play Titanfall 2 but it was just so stressful having to sit and play for 3 hours straight instead of being able to get up and go read a book or program or write a philosophy essay when I've had my fill of stressful fast-moving graphics :D
My relationship with video games is weird. I find them fun in small doses over a long period of time, or in large doses only if I'm specifically playing couch coop with someone I'm closed to, but there just so stressful for me!
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Passenger (passenger@kolektiva.social)'s status on Friday, 08-Sep-2023 05:57:43 JST Passenger That's really interesting. Different people have different responses to video games. Personally, I'm aware that my relationship to them is potentially quite unhealthy. I get addicted to things easily, and so I'm careful to not take drugs and to drink only in extreme moderation. Likewise, I'm careful to play games which have definite and regular break points along the way, which push me out of the fantasy and let me do something else for a change.
When I was really into Elder Scrolls games, I would end up going for a walk with my virtual body and making sure it was well rested and well fed, while not doing those things with my physical body. I didn't like that experience and don't really want to repeat it.
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Passenger (passenger@kolektiva.social)'s status on Friday, 08-Sep-2023 05:58:05 JST Passenger That's really interesting. Different people have different responses to video games. Personally, I'm aware that my relationship to them is potentially quite unhealthy. I get addicted to things easily, and so I'm careful to not take drugs and to drink only in extreme moderation. Likewise, I'm careful to play games which have definite and regular break points along the way, which push me out of the fantasy and let me do something else for a change.
When I was really into Elder Scrolls games, I would end up going for a walk with my virtual body and making sure it was well rested and well fed, while not doing those things with my physical body. I didn't like that experience and don't really want to repeat it.
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Embed this notice