@Amikke@Moon calling the contract gives you enough info to figure out what rarity you're getting, so you waste a ton of gas minting and 0ETH canceling transactions
If you're worried about recent news of a RNG exploit, read here: Your cards are safe, the problem has been identified, and is now fixed; and thus your cards are now rarer than they would've ever been. Here's the situation.
It's true, a Tantillo Systems HACKER has exploited the contract and minted 2 r6 cards. This happened right around the #2950 mark (6 hours ago), meaning every mint prior to that was fully legit and fair rng. Every mint going forward has a chance to be unfair, so we have decided to shut it down.
This hack was incredibly difficult to pull off, he ran out of ETH doing it, drained his wallet to 0 and took a loss doing it LOL. In a way, it did have crafting. If you think about it. As best as we can determine, only 2 cards, or 0.07% of the total minted supply, were obtained through exploitation, as of the time of writing.
Get a good look at this guy, this is the guy that burned the world down.. (see attached Joker gif)
How the team sees it, 3000 NFTs minted at ETH $1600 is a massive accomplishment. Our goals are to fund a game and get physicals in your hands. I think we have the capital to do that. Going further isn't warranted.
We are stopping mint.
This is to protect the investment of all of our supporters, maintain distribution integrity, and most importantly it's simply the right thing to do.
What does this mean?
Your Mondo cards are no longer weighed down by paper-hands, the collection is complete, mint is complete. Additionally, 2 (true) r6 cards are lost in the ether (they have not yet been minted). Drop 01: FAKE TECH was always meant to be low distribution & high rarity, it is now rarer.
Yes, the team loses 25% of total mint, but it's worth it. It's a no brainer: protect Mondo Men at all costs. Thank the Joker for increasing your rarity!