Conversation
Notices
-
Embed this notice
large sad that wayland is like haha remember consistent window decorations :blobcatfux: how about get fucked
-
Embed this notice
@icedquinn baffled that it's up to the app to handle them, instead of just opting out of them if they wish to, why did they decide that :akko_weary:
-
Embed this notice
@helene supposed to be some technical reason like its just handing the application a raw surface to draw on and this absolves the compositor of having to do more than it strictly has to.
this is the work of the devault-emersion crew we're talking about and they won't even allow i3 patches that fix up the shadows and stuff.
-
Embed this notice
@icedquinn "the compositor having to do more than it strictly has to" includes window decorations to me
if it's just about giving texture buffers to applications then why do we even have Wayland, and not just use GPU texture copy commands instead? this seems no better than Windows's dwm, or than SurfaceFlinger even
this is such a pain for tiled desktop managers too, because now they need to deal with apps having window decorations which they may not want etc
it's just, all bad really and ensures even more inconsistent graphical app experiences across an already very inconsistent GUI software landscape
-
Embed this notice
@helene it's ok gnome ignores what you want and gives you these over-crammed title bars anyway :dealwith_cirno:
-
Embed this notice
@helene @icedquinn because gnome hates server side decorations
-
Embed this notice
@icedquinn @helene funny they say it's so the compositor only does the bare minimum when gnome, the people who came up with that crap, are the same people loading their whole DE into the compositor, and infact without extensions made by KDE and Sway you actually can't make a DE any other way in Wayland, the original spec simply has no way for you to have a desktop shell outside the compositor