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schwa (spookie@outerheaven.club)'s status on Wednesday, 31-Aug-2022 04:52:00 JST schwa @chjara ye -
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chjara (chjara@snowdin.town)'s status on Wednesday, 31-Aug-2022 04:52:02 JST chjara the output of a vertex shader is in projective coordinates, right? so to get the actual clip-space xy i need to divide by w
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