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A few days ago, a new feature landed in ScummVM.
The new feature allows displaying interactive hotspot markers in games.
When enabled, users can press a configurable key (default 'h') to show visual markers at clickable locations, with optional text labels showing object names.
The new feature needs to be implemented for each engine separately, so don't hold your breath for too long.
If you want to read all the gory details, check out the PR!
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