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    Wanderer über dem Nebelmeer (wandereruber@poa.st)'s status on Saturday, 23-May-2026 20:43:10 JST Wanderer über dem Nebelmeer Wanderer über dem Nebelmeer
    in reply to
    >audience drift
    >people who liked resident evil 4 when they were 15
    >want something similar but easier
    That's not what I would call "audience drift" and I'm not sure it's what happened here. Original fans are the ones complaining they ruined the mechanics. The actual drift was that people who never played the originals have come in. That's my understanding of RE specifically. I haven't played a single one because it always looked mad boring to 15 year old me.

    Besides that though, there's still the whole issue of mechanical elegance vs raw difficulty. If your mechanics are elegant you can scale in either directions, if they're not, you're locked in baby-mode.
    I don't think I'd like it much when I tried a new entry of a (real, skill-based) game and they just let me win even though I haven't acquired the skill. That's just boring.
    That's why I think it's mostly new people coming in and not the existing fan base. (Plus "they started saying it publicly in front of cameras")

    >video game stories are trash
    I don't know what you played but I see the potential. It can never be a good movie-story or book-story for economic reasons and because of "ludo-narrative dissonance", much-maligned term.


    >it's mostly an issue of curation
    too much noise! Democracy, God that failed, so on and so forth
    In conversation about a month ago from poa.st permalink
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