A very basic raycasting software renderer. A room with identical, unshaded, rock textures walls and black floor and ceiling.
https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/246/502/885/080/080/original/da335ebab38df120.png
Behold the crappy raycaster I made this weekend. You can walk around in a polygonal room. That's... about it so far. It uses a suspiciously large amount of CPU. >_>
Ok. Now back to work on Veridian Expanse!
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