Untitled attachment
https://media.mathstodon.xyz/media_attachments/files/114/723/228/498/628/576/original/bbbea2f286731b0d.png
Dinosaur fights seem impressive but they're just a bunch of matrix multiplications.
We can model dinsosaur fights from the AD&D Monster Manual (1e, of course) as a Markov chain that you run until they hit one of two clusters of final states: one where one has zero hit points, or the other.
The matrices were pretty fiddly to get right but I got there in the end in Mathematica.
I compared the results to two completely independent methods (Monte Carlo simulations in C++ and an experimental Python DSL, all agreed to as many decimal places as you might expect.) so I think I can now reveal the dinosaur league table...
GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.
All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.