@apophis @notplants "magic as technology" is such an obvious and well-tread metaphor at this point that it's hard not to be trite with it, but yeah I agree it's probably the space with the most potential for anything interesting at all to happen.
My dungeon crawling game is trying to toe a line where "sorcery" isn't so much "magic technology" but does try to capture how information-as-power transforms relations & ecosystems when not paired with discipline & humility
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