For #programmers:
You are familiar with 64-bit floating point and 32-bit floating point, and may have heard about 16-bit floating point (present in some GPUs), but there is actually work on 8-BIT floating-point!
https://arxiv.org/abs/2209.05433
https://developer.nvidia.com/blog/nvidia-arm-and-intel-publish-fp8-specification-for-standardization-as-an-interchange-format-for-ai/
There is the "E5M2" variant, a "truncated IEEE FP16 format" (nice if lacking FP8). Although, at the miniscule 8-bit level, you don't necessarily need multiple NaNs or need infinities, so there is the "E4M3" variant as well.
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