I think if I had to point at a single issue, it would be the fact I can't tell how tough the enemies in a given encounter are going to be, because typically they spawn their entourage after combat begins.
In BG3, when you walk into the main goblin camp, you can see how many there are and how they're going to be a problem even if they're lower level. When I played, I spend a good chunk of time planning my approach to this battle - and that was fun. Stumbling randomly into deathtraps isn't.
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