A prototype of the game. It takes insipiration from Plague Inc, but for Disinformation
https://media.infosec.exchange/infosec.exchange/media_attachments/files/113/664/977/727/900/503/original/a762f31104e46f03.png
Truly humbled that the idea I’ve been reflecting on over the past few months was recognised as the *WINNER* of the Global Leadership Challenge!!!
This girl is going to Switzerland to defend my idea.
An average Filipino spend an at least 4 hours a day on social media. For many of us social media are our the lifelines. But what happens when these lifelines are poisoned? And our answer to the challenges of dis and misinformation is DisinfoSim, short for Disinformation Simulation. It will show how disinformation travels across regions, provinces, and demographics. Players will track their campaign’s reach, overcome resistance in skeptical areas, and maximise their impact in regions where fake news thrives. It takes insipiration from Plague Inc, but for disinformation
Read more about the challenge here: https://www.linkedin.com/pulse/competition-collaboration-day-3-global-leadership-ldwac/
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