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Two types of dissolve, compared one after the other.

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    vga256 (vga256@dialup.cafe)'s status on Thursday, 14-Nov-2024 12:48:14 JST vga256 vga256

    filmmakers/vfx coders - i came across a *very* subtle dissolve effect in a game that i've very rarely seen used in games, and i can't figure out what it is, and how it's done.

    the first 5 seconds show the game's dissolve effect.

    the second 5 seconds shows a dissolve to black using a standard cross-dissolve algorithm that any film editing program would use

    look at them very closely, frame by frame. they dissolve *very* differently. the game seems to dissolve the thinnest parts of the font first, and dissolves only the thickest parts toward the end.

    the standard cross-dissolve dissolves all pixels simultaneously, which doesn't look very interesting.

    update: thank you demosceners and film nerds! you nailed it - it's a "film dissolve" - and it is produced by dissolving in linear RGB color space with gamma 1.0

    can anyone recognize the algorithm or industry name for the effect used in the first one?

    In conversation about 7 months ago from dialup.cafe permalink
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