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Screenshot of betamine similar to an earlier post, previously 22 FPS, which now shows 70 FPS and is only rendering 99/196 chunks within the camera frustrum.

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https://cdn.fosstodon.org/media_attachments/files/113/413/536/414/747/696/original/95db2521bf59b56d.png

Notices where this attachment appears

  1. Embed this notice
    Drew DeVault (drewdevault@fosstodon.org)'s status on Monday, 04-Nov-2024 21:55:59 JST Drew DeVault Drew DeVault
    in reply to

    Back up to a more reasonable framerate with unloading of distant chunks and frustrum culling in place (note C is given as a ratio now)

    However, lots of verticies still need to go by making chunk tesselation aware of neighboring chunks (and not unconditionally rendering faces on chunk boundaries).

    In conversation about 8 months ago from fosstodon.org permalink
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