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@beardalaxy
BTW, I agre completely.
When you look at the Phantom pain or Blacklist, both games are still using only the old 3D graphics with no insane post processing like ray Tracing. Yet, look at them. All textures perfectly sharp and readable. You can put them through as many cinematic filters as you want. And the games just look GREAT.
Where the fuck have we lost the edge? What more do you need, that you're willing to risk a complete graphical collapse in pursuit of one more reflection?
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